Building spells
Build modes
If the default build mode is accidentally changed, it can be selected back by putting the Force into offhand until "Default toggled" is seen in the chat:
Adding elements
In this mode spells are made by either dropping or right-clicking the five elements:
The spell then shows up in your rightmost slot
Adding new lines
Some spells require multiple lines:
This is added by either putting one of the elements or the spell in your offhand
Activating the spell
When pointing to a target you click the spell, causing it to run
If the spell isn't destructive it can be run again
Spells that continue doing somehing (e.g. holding a mob) should not be removed from your inventory
Dropping the spell would cause the creeper to become free
Creating another spell
Spells that are done can be moved out of the rightmost slot:
Unwanted can be thrown out
Destructive spells are automatically consumed upon use, while others will remain in your inventory
Combining them
Many single line spells can also be combined
The results can however be unpredictable
By combining the explosion and lightning spell this way:
Only the lightning bolt works
By swapping the explosion and lightning around the expected result can be had
A new spell thus requires testing to verify its function
Multilining them
Many single line spells can also be combined by the usage of a new line
This will cause them to fire one by one
This will first explode and them summon an lightning bolt